Last Z: Survival Shooter is a mobile game that blends fast-paced vertical shooting mechanics with base-building and strategy elements in a post-apocalyptic world overrun by zombies. The core gameplay involves dodging and shooting hordes of the undead in intense, vertically scrolling shooter stages while simultaneously managing and expanding a doomsday shelter base. This dual gameplay style requires both reflex skills in combat and strategic planning in resource management and base development, creating an engaging survival experience.
Players can recruit and develop a variety of heroes, each with unique skills and abilities. Game strategies often revolve around optimizing hero upgrades and assembling a balanced squad. Top-tier heroes like Katrina, Laura, and Sophia are noted for their high damage output, survivability, and impactful skills, which provide major combat advantages.
Regarding the game's quality and reception, it has garnered a mixed range of user feedback. It enjoys a relatively high average rating (around 4.5 stars on the Google Play Store from over 315,000 reviews) and over 10 million downloads, indicating a strong player base and popularity. Many users praise its engaging gameplay, decent graphics, and the unique combination of shooter and strategy genres that keep the experience interesting. Some players find it fun and addictive, appreciating the game's challenge and progression system, citing it as a rewarding blend of adrenaline-filled combat and strategic base building.
However, there are significant criticisms as well. A common complaint is regarding the game's monetization model and customer support. Some players describe the game as "pay to win," meaning progression can be heavily influenced by in-app purchases, especially affecting research or upgrades critical to advancing. This model can frustrate free-to-play users who feel stuck at certain levels or unable to complete event challenges without spending money. Additionally, the game features frequent events that require in-game resources like fuel, which are limited, pressuring players to spend to keep up.
Players have also reported bugs and glitches, particularly during event periods, which cause them to lose progress or rewards. Customer service has been criticized for poor responsiveness, leaving players dissatisfied with how bugs and complaints are handled. This aspect notably detracts from the overall experience for some users, painting the developers as more focused on monetization than player satisfaction.